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Why did we develop the bio-bag dispenser – and what is the impact?

With our bio-bag dispenser, Copenhageners have easier access to garbage bags to easily sort their food waste. The City of Copenhagen wants to collect as much food waste from citizens as possible so that it can be turned into biogas for electricity, heating, and gas. With our bio-bag dispenser, distributing bags for food waste has […]

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Gun and run: How we got super-efficient feedback without a lot of planning

User feedback is a cornerstone of our product development. We recently learnt that feedback can be hacked quickly and efficiently. Coordinating and planning user feedback sessions for our inventions usually involves a lot of work. The craftsmen and contractors we work with are always very willing to help, but finding gaps in their busy schedules

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Why did we develop the CBS Bench – and what is the impact?

The unique flip-bench we developed for Copenhagen Business School has made its mark despite its relatively limited user base. The CBS Bench is a unique piece of furniture developed for Copenhagen Business School (CBS). Its distinctive features and unique look make it a signature fixture at several of the school’s locations. Why? The bench is

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Why did we develop Jeebee – and what is the impact?

Jeebee is a relatively simple tool, but the usage scenarios are numerous, making the potential impact on the working environment huge. Jeebee is an all-terrain, self-propelled, multi-purpose, customisable trolley that covers every transport need on the construction site. For example, the trolley makes it easy to transport large panels, glass, windows, doors, painter’s tools, etc.

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The challenging art of hardware mockups (and behind-the-scenes of a few early inventions)

Early versions of our inventions often consist of cardboard, cheap wood and 3D printing. Here, you can see some of our products early on – and learn why cardboard mockups make sense. If you have ever been involved in software development, you know how crucial mockups and MVPs are if you want to speed up

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Development support from MUDP: Now our sanding robot will be able to remove toxic paint automatically

Our upcoming tool, Grindmaster, makes it easy and safe to remove toxic paint. With a grant from MUDP, it will now be fully automated. Removing old paint from a wall is a hassle. If you’re doing it in a building from the 70s, there’s a high risk that the paint is also toxic, making the

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